OK... unfortunately someone set me off on crypto-based game objects. The idea that you can own a game object on block chain. Like your gun from Halo? Why not own it on the blockchain! Take it anywhere! Use it in other games! Power to the people!
Let's break down why that's silly
(caveats: I've discussed this with several folks who are running startups dedicated to the field, and have never gotten a good answer to any of these problems... I'm coming from a good faith position, so if you wanna correct me, go for it, I wanna hear you)
(be nice to people)
problem 1: Copyright. That gun in Halo belongs to Microsoft. They sure as hell won't give me the mesh to have it in my game, or use its name, or mention Halo at all in my marketing. You owning a crypto key to it doesn't allow me to interface.